This document will mostly focus on the micro jam itself. But for context, here’s a bit of a survey of the game development ecosystem in Rust. There is actually quite a lot going on! If you want to read more about the ecosystem, you can do so on this page:
Let’s take a look at what is happening in the Rust game development ecosystem! There is a working group (WG) that focuses on curating information about the ecosystem. This is done in a few different ways. The most visible one is AreWeGameYet.rs. It categorizes different facilities that are helpful for game development, as well as games made in the ecosystem. You can explore it here:
The Rust Gamedev WG is a monthly newsletter that highlights projects in the ecosystem. Below, you can find the December newsletter.
From Veloren’s website
Veloren is a multiplayer voxel RPG written in Rust. It is inspired by games such as Cube World, Legend of Zelda: Breath of the Wild, Dwarf Fortress and Minecraft.
Veloren is fully open-source, licensed under GPL 3. It uses original graphics, musics and other assets created by its community. Being contributor-driven, its development community and user community is one and the same: developers, players, artists and musicians come together to develop the game.
Veloren is one of the largest games developed in Rust